Batch Rendering in DS 4.24

Hello,

what solutions exist out there (preferably in the DAZ store) for batch rendering in DAZ Studio 4.24?

I would like to be able to customize: active camera, render size, environment rotation, (optional) figure visibility

Thank you for your help!

Comments

  • garrett_3dgarrett_3d Posts: 353
    edited May 19

    If you have Premier, you can use the queue function. Set up your scene and cameras, add to queue and save the scene. Make your resolution adjustments and save as a separate file name, ditto for environment rotation. Add these to the queue. Once you have all your required renders in the queue, hit start queue and go make coffee.

    Post edited by garrett_3d on
  • bytescapesbytescapes Posts: 1,924

    ManFriday used to have an excellent product called RenderQueue. It looks as if that's no longer available in the store, which means that if you want batch rendering your only option (that I know of) is to sign up for a Premier subscription, which will get you a new and improved queue renderer plug-in.

    The Premier plug-in is great, and very easy to use, but it's a pity that ManFriday's plug-in is no longer available.

  • ironcheeseironcheese Posts: 78

    Thank you all for your answers... Premier it is, then!

  • bytescapesbytescapes Posts: 1,924

    The one absolutely killer feature of the Premier plug-in, for me at least, is the ability to override the render size. I typically do test renders while I'm working on a scene with a fairly small size. With the Premier render queue plugin, I can click the override checkbox and tell it to render a final version at a much higher resolution. That's just so much easier than constantly having to go into the editor and change things before saving, or before starting each new version of the scene.

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