Can this be used to, for example, create a window shatter effect from a bullet impact? Or create metal shard debris from a hand grenade explosion? Can it be used to create body part debris, again from bullet impact? I'm not thinking Dallas '63 with that last one, but you get the idea.
Yes, you can create bullet like effects with this as well as actual "Bullet shatters glass" animations. Bomb hits ground, ground explodes upward, bomb explodes spherically.
This scene is just a simple Cone, squished Cube, and a flat plane with some iray shaders on them. The first image is moment of impact and the second is after breaking the window using just basic impact. You can tighten up the impact section by adjusting the radius of the shatter + mixing in some painted protection areas.
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Yes, you can create bullet like effects with this as well as actual "Bullet shatters glass" animations. Bomb hits ground, ground explodes upward, bomb explodes spherically.
This scene is just a simple Cone, squished Cube, and a flat plane with some iray shaders on them. The first image is moment of impact and the second is after breaking the window using just basic impact. You can tighten up the impact section by adjusting the radius of the shatter + mixing in some painted protection areas.
I'm going to hazard a guess, no DS4 on this one too?
Both DS 4.24 and DS 2026.