Export/import settings for creating morhps

All - can I get a quick summary of settings for exporting .obj files to blender, then exporting .obj back to daz for morphs?

I hae a simple prop I'm trying to modify. Everytime I try to import back to daz using morph loader pro, it says "geometry did not match". I tried various combinations of settings from blender.

Daz 4.24, Blender 5.1

Comments

  • crosswindcrosswind Posts: 9,770
    edited April 17

    You can check the settings in this post : https://www.daz3d.com/forums/discussion/comment/8773366/#Comment_8773366

    And always make sure you set the figure's / Prop's Resolution Level to Base before exporting to OBJ in DS ~~

    Post edited by crosswind on
  • daningalladaningalla Posts: 3

    Following the instructions worked with respect to importing the morph does not produce an error. However, when I adjust the morph level slider the entire model's geometry distorts, rotates, etc. Any idea where the issue is? I ensured that only "selected" objects were exported from blender.

  • LeanaLeana Posts: 13,041

    Sounds like the vertex order was altered at some point during morph creation.

  • lilweeplilweep Posts: 2,802

    For Blender 5.1, preservation of vertex order should be on by default, so it is weird that it would be vert order issues unless:

    - the object in Blender is more than one distinct Object. (i.e., it has been imported as multiple object groups or you separated it into multiple objects then rejoined it)

    - the morph you have created is something like a door Open/Close morph.  You should not do this. Morph interpolation uses shortest distance, it does not preserve shape. Open/Close door should be done with rigging not morphs.

  • felisfelis Posts: 6,204

    Try to post images of default and the morph at 100%

  • crosswindcrosswind Posts: 9,770
    edited April 21

    Also check the Geometry options in Morph Loader Pro dialogue after importing the OBJ file. Make sure they're set as default XYZ, no Invert. (screenshot 1)

    And yes, better post a screenshot of the issue you have ~~

    SNAG-2026-4-21-006.png
    765 x 603 - 39K
    Post edited by crosswind on
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