Plush Toys 3 (Commercial)

3dLab3dLab Posts: 491

https://www.daz3d.com/plush-toys-3

Create unique scenes with the Plush Toys.

This package includes 8 different cute plush toys.

This Plush Toys prop pack gives you a set of plush toys that you can use in art, renders, and games (Unreal, Blender, Unity, etc.)

I Hope Like This.

 

 

5.png
668 x 1024 - 854K
2.png
672 x 1024 - 779K
3.png
672 x 1024 - 850K
4.png
668 x 1024 - 743K
6.png
672 x 1024 - 707K
1.png
638 x 1024 - 747K
7.png
668 x 1024 - 918K

Comments

  • UnseenUnseen Posts: 777

    In my cart immediately! :)

  • LeanaLeana Posts: 13,051

    They're absolutely adorable, like the previous ones 

  • ArtiniArtini Posts: 10,630

    They look great.

    Wish they would be fully rigged to have ability to pose them.

     

  • barbultbarbult Posts: 26,712
    Such cute promo renders, too!
  • barbultbarbult Posts: 26,712

    But I've been disappointed in the materials of the earlier plush toys in the series, so I probably won't buy more. They have only one surface with a single map with baked in shadowing) sad. What if i want to change colors on the parrot? Too bad. I even tried to select areas with the Geometry Editor and it was way too difficult to isolate the polygons assigned to a particular area, like the top of the wing. What you see is what you get, with no flexibility in material or pose, etc. No matter how cute they are, they are just simple props in the most simple sense.

  • jmucchiellojmucchiello Posts: 1,132

    barbult said:

    But I've been disappointed in the materials of the earlier plush toys in the series, so I probably won't buy more. They have only one surface with a single map with baked in shadowing) sad. What if i want to change colors on the parrot? Too bad. I even tried to select areas with the Geometry Editor and it was way too difficult to isolate the polygons assigned to a particular area, like the top of the wing. What you see is what you get, with no flexibility in material or pose, etc. No matter how cute they are, they are just simple props in the most simple sense.

    Who was looking into changing that but ended up too busy to make a product?

  • barbultbarbult Posts: 26,712
    Silas3D maybe? I saw a thread once, but I don't remember.
  • SilverGirlSilverGirl Posts: 3,511

    IIRC the person trying to make the alternate textures determined it wasn't possible.

  • jmucchiellojmucchiello Posts: 1,132

    *headshake* Why are these installed in Environment:Architecture:3DLabs:Plush Toys 3?

    According to: https://docs.daz3d.com/public/read_me/index/115000_115999/115039/start

    Plush Toys 3

    • You can find new icons for loading this product in the following DAZ Studio Folders:

      • “Environments:Architecture:3dLab:Plush Toys 3”

      • “Environments:Architecture:3dLab:Plush Toys 3:Plushies”

    Plush Toys 1: https://docs.daz3d.com/public/read_me/index/112000_112999/112452/start

    Plush Toys

    • You can find new icons for loading this product in the following DAZ Studio Folders:

      • “Props:3dLab”

      • “Props:3dLab:Plush Toys:Plushies”

    I guess I should have asked whem Plush Toys 2 came out: https://docs.daz3d.com/public/read_me/index/114000_114999/114688/start

    Plush Toys 2

    • You can find new icons for loading this product in the following DAZ Studio Folders:

      • “Environments:Architecture:3dLab”

      • “Environments:Architecture:3dLab:Plush Toys 2:Plushies

    And why is there a Plushies directory under the main directory? Is there some directive from Daz that says Props go in Environment:Architecture? This isn't the only Props only asset I've purchased that is under Env:Arch

    My apologies to 3DLabs, I'm sure you didn't want these three products to be in two different parts of the content library.

  • Silas3DSilas3D Posts: 813
    It was me, and it wasn't that I was too busy, I was looking into adding recolourable Dforce fur and that ended up being quite difficult given some of the issues Barbult mentioned. I've also had health problems that have limited my ability to work and scuppered multiple projects, but I hope this is temporary and look forward to getting back to projects soon. This one is still very much on my shortlist.
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