Clothes morphs made with Hexagon don't work properly

Hi, i'm trying to make some simple clothes morph with Hexagon. I found this tutorial:  but I can't get them to work properly. It seems that morph is affecting entire cloth instead of part I edited with Hexagon. Here's what I do and the final result.

First I load G9 figure and a clothing I want to edit. In the Scene tab I select the character (not the piece of clothing I want to edit). Then File > Send to Hexagon. Inside Hexagon I edit clothes until I get desired effect and once I'm done I click File > Send to DAZ Studio. I go back to DAZ and leave everything as is and click Accept. In my case I edited the skirt to look shorter. But when I use my newly created morph it shrinks not only the part edited with Hexagon but also around belly and hips which is part of the skirt I wanted to leave untouched. What am I doing wrong?

Screenshots below:

Basic unedited skirt.

I edit skirt using Soft Selection and want it to look like this:

I sent to DAZ and click Accept:

I apply morph and get this as a result:

I know I could simply use Geometry Editor and delete some faces to make it look shorter but my problem applies to every single morph I create. I also want to edit cuffs, sleeves and other parts of my clothes and it always looks like this, no matter what part of clothing I edit. Could you please help me?

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