DAZ to Blender rig and morph issues
So I have questions:
1. I have a model with clothes, and ofc, when I add a random morph to the body, the clothes "follow" the morph in DAZ.
But how can I add the morph into Blender? I can add morph to the model - body -, but I can't add morph to the clothes.
2. And the rig: "Convert to MHX" Okay, I've made a rig, but make 2 different rig, and I have some issue: Can't make some rig parts, I saw at other models, like elbow and knee bone, or eyelid close etc...
What's the problem, and how can I fix it?
I use the "Diffeomorphic Add-ons Version 5.1.0 Released" addons (https://diffeomorphic.blogspot.com/2026/03/diffeomorphic-add-ons-version-510.html), not that bridge stuff from DIM
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