Installed contents listed as missing files when loading a scene

As the title claimed, all the missing files listed in the second page are all installed. I do have my personal diagonsis which was when I launched daz3d yesterday, it says "recognizes a new content library "which is the "Library 2" but the path starts with library 2 directly not the "H/DAZ/daz...etc" as I thought it was a duplicated path, I deleted the one starts with Library 2. What do I do now? I know I could locate every single missing file, but I want to solve the problem thoroughly....

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476 x 464 - 32K
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805 x 535 - 67K

Comments

  • felisfelis Posts: 6,105

    There is something odd, it shouldn't include Library2 in the path, as it is relative paths.

    What are you loading?

    If you find one of the files, what is then the full path to that.

  • ArchinaRzArchinaRz Posts: 46

    I' m loading a scene used all those 4 library contents. Before the auto detection the scene could recognize the H/DAZ/daz2/Library2, and it's using contents in that library, I don't know why after the auto detection it switched to another "Library 2"

  • felisfelis Posts: 6,105

    When DS saves content that is within a library, it will use relative paths, i.e. typically start with Data or Runtime.

    When DS saves content that is outside a library, it will use absolut paths.

    So that it have 'Library2' as part of the relative path means that when it was saved, there was a library where the first part was 'Library2'.

  • ArchinaRzArchinaRz Posts: 46

    So would there be any possible solutions to correct its recognition?

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