3D models of supermarket products and a large supermarket?
I have seen 3d models of grocery products in the Shop and other sites. But I am wondering if there are collections of grocery products available that contain cans of spaghetti; jars of mayonnaise, jelly, jam, pickles, relish, and other condiments; and boxes of toothpaste, soap, etc.?
Also, I am very surprised there is no large supermarket available for DAZ Studio in the Shop or any site - unless I overlooked something. The best I could find in terms of a supermarket are just small supermarkets, but I would love to see a large supermarket, a similar size as A&P, Safeway, Loblaws, etc.
Post edited by EightiesIsEnough on

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Its shelfs are empty and I think the materials are not made for Iray, but there is this department store for free from Inlite Studio / TruForm:
https://inlitestudio.com/3d/product/department-store/
You'll need a free account to get it.
One of the issues with larger sets is the number of texture maps and the polygon count when filling those shelves. It's possible with using low-poly backprops and higher poly closeup props, but that's a lot of work.
I've seen empty larger stores sold, and smaller sets of produce, but not the combination.
There's a similar issue with stadiums and filling the seats with spectators.
some videos
finding them among my thousands difficult
sometimes one has kitbash lots of stuff and weep as computer suffers
CG Axis stuff mostly
or use other software
(I did get that Unreal set into DAZ Studio but after much work the drive it was on died)
https://www.fab.com/listings/fb1ce52d-e4a3-4c88-8fa9-cbb8cea40569
Yep, I'd had enough when I did the mini-stores for my Olde Arcade set years back. Or my fantasy market street. And those were simplistic.
Having enough variety is a lot of work. The other question is whether customers expect the props to be detailed up close while also fitting a store (or at least an aisle or two) into a scene. Would LOD help with that (poly-wise)? And I guess for customer's there are those LOD texture scripts or scene optimiser, but not everyone has those.
Either way - I'd buy a Stonemason store.
Might I suggest using AI image generation for product label designs? There's Google Gemini if you want a free version.
Except that from what I've read using AI as part of a product is not allowed at Daz...
Do be careful. Sometimes the painter gets bored and does what I did for the label of my freebie hand sanitiser bottle.
And the suntan lotion:
Regards,
Richard
If a PA did the base market structure and a script was used like Code66/Lyrra Madrill writes something in the nature of Flockit, Traffic Patterns, Instancify or whatever that could either take some basic grocery shapes, textures or a user's existing food props to populate the shelves as desired? And find a way to keep the demand on the user's computer down?
Also think of how grocery stores are generally laid out and create subsets to allow for easier demands?
Of course a decent exterior that is generic enough to be common in most regions of the world or customizable?
Not a programmer, just a user, but I do shop at Target, King Soopers, Safeway, Albertsons, modern US Military Commissaries, and previously at Tescos in England. Shopping in Greece was mostly from a dingy, hole-in-the-wall commissary in downtown Athens, or small, Greek shops. Same with German, South Korea and Taiwan shops as I was single and lived in the dorms.
There is a 3D linear array script that could populate shelves, here: https://www.daz3d.com/forums/discussion/comment/9192751/#Comment_9192751
Using this you can place one can on the shelf and completely fill a shelf with stacks of cans all instanced and neatly sorted into an instance group.
Oh, did I mention it's free?
Regards,
Richard
FG has multiple sets, just off the top of my head, but I know there are others as well. Go to the store, click on props, and filter by category: food -- granted you'll get a lot of things that are not grocery sets, but it's easy to scan for what you're after.
Some of those contain toiletries, cleaning supplies, and other sundries, but these might help that niche as well:
https://www.daz3d.com/fill-your-house-bathroom-bundle
https://www.daz3d.com/bathroom-and-household-chemicals-props
...also, a lot of the bathroom sets have a bottle or two of shampoo or whatnot, and many restaurants and kitchens have condiments, laundry rooms have detergent... take a peek at what you have in your runtime and you might find some hidden gems.
I would have thought that altering textures from items purchased from the Shop would not be allowed. But what you said makes sense, especially when the AI is produced by Google, Adobe, or other corporations and it would be the property of the user who requested the AI, and the corporation.
As far as I know the ruling remains that purely AI generated images are not covered by copyright - so no one owns them, though the people providing the application may well have terms of use that forbid certain things.
So does that mean if I use original AI generated images created in Google Gemini or Adobe Firefly, I can offer them as textures for free that would be used for a product that is available in the Shop?
That would seem to be the copyright rule, as long as they weren't derivatives of soemthing else (not being able to copyright AI-generated work doesn't make running an image through AI a way to wipe the copyright), but don't forget the license terms of the service you are using. If in doubt, take expert legal advice.
I have certainly generated tileable textures with Normal and other maps using Ai if that's what you mean
I offered them free to friends too as don't think it's ethical to sell them and certainly a DAZ PA couldn't by DAZ's own rules (I of course am not a PA)
some just diffuse here and all I will share publicly https://www.daz3d.com/forums/discussion/comment/7709641/#Comment_7709641
my PBR ones were on Facebook just friends actually and not sharing them here because unfair to DAZ artists making textures