Wet Hair for any hairstyle including Dforce.
Step One:
Setect hair of your choosing.
Step Two:
Duplicate the hair Edit - Duplicate - Duplicate Note Hierarchies
Step Tree:
Select duplicated hair right click find fit to and fit to none
Step Four:
Reselect the dublicate hair go to surface tab and highlite all dublicated hair on editor.
Step Five:
Go to Preset on Surface tab and select the iray uber base and apply on the dublicated hair.
Step Six:
Go to shader preset called water shader https://www.renderosity.com/marketplace/products/154887/water-shaders and apply to the hair.
Step Seven:
Then Adjust on top of the hair on figure how you want to look.
Finally parent the dublicated hair to the head for movement and poses.
have fun and good luck
wethair01.png
2560 x 1440 - 2M

Comments
Great technique, thanks for sharing, I usually put a geoshell for the already fitted hair and simply liquify it with the water shader, so it's best to hit CTRL+the water shader so you don't overwrite the textures, also, feel free to disable the textures from diffuse/translucency while keeping the maps for bump/normal/specular/opacity.