Render settings to reduce/remove moire patterns

Hi, and happy Sunday. Say, do you know if there is a way to reduce the moire patterns that I get with this top? See picture, for example.

I searched the Forum archives but only found a recommendation to render at 4K then collapse to HD. Would that work?

Thanks

Deleteme.png
261 x 288 - 176K

Comments

  • Richard HaseltineRichard Haseltine Posts: 109,028

    A Moire pattern happens when two repeating paterns overlap, that seems a bit large to be the pattern on the sweater and the pixel grod - are you sure it isn't just the pattern being stretched out? Does it actually go away or rescale if you render larger, or zoom in at the same render size?

  • NorthOf45NorthOf45 Posts: 5,733

    Assuming you are using an NVIDIA GPU, there is a setting in the NVIDIA control panel -> Manage 3D settings -> Anisotropic Filtering that defaults to Application-controlled. I do not know if Daz Studio actually controls it, I have never seen a setting for it anywhere. Try changing it to some other value...

  • crosswindcrosswind Posts: 9,686
    edited February 9

    Optimize the settings of Pixel Filter Radius in Render Settings by keeping it > 1.25+ ... or try reducing the size of diffuse texture map to less than 2K.

    Check this thread : https://www.daz3d.com/forums/discussion/695351/how-to-prevent-or-remove-moire-patterns

    Post edited by crosswind on
  • Silas3DSilas3D Posts: 758
    I was going to suggest what @Crosswind did - usually I like to set it to 1 for extra sharpness but if I have any textures with very small repeating patterns like mesh, I set it to 1.5
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