Easy way to remove all unused morphs?
One thing I have noticed is that when you have a bunch of morphs on a character, it does start to affect the performance. So naturally, you want to remove the unused morphs.. However there doesn't seem to be a proper way of dealing with this issue. (As far as I know).
You can go into the Editor mode and select morphs manually but if you have ALOT of morphs, this is a painful task. Just like there is a "Currently Used", why isn't there a "Unused category"? Either that or there should be an option in editor mode to "Select All unused".
So unless I overlooked something here, does anyone know how to deal with this problem?. What I do is, I create a scene, I modify necessary morphs in a scene, save and then before rendering I wanna remove all unused morphs for performance.
Thanks

Comments
If you remove all unused, you will be limited to one character, any other will be missing morphs.
Maybe you should look into Turbo Loader e.g. for G9 https://www.daz3d.com/turbo-loader-for-genesis-9
Ohh that tool does look interesting. (Thankfully there is a version for G8 since I am mainly using that atm.) Cheers for that