No, Look THAT Way!

This is probably a very basic question, but I'm still having a lot of difficulty with disabling limits on Genesis 9 figures with regard to the eyes.  I can't get the eyes to look far enough side-to-side or up-and-down.  Sometimes the eyes won't even break past the center in one direction or the other. It seems that when I think I'm disabling the limits for these movements--even on each individual eye--that's not doing the trick.  I must not be doing something.  Is it a limitation of certain vendor poses or what?  Can somebody please suggest a simple fix for this?  Thanks much!

Comments

  • Richard HaseltineRichard Haseltine Posts: 109,010

    Poses should, if you set your preferences accordingly, either ask if you want to override limits or just do it (or not, if you chose that in the past and then opted to always apply that choice). Genesis 9 eyes are separate figures which have a controller that matches a controller on the base figure, so that it follows that - you would need to disable limits on both and on the actual eye rotations (I think - don't have the figure loaded right now) to be sure the values would propagate through from the slider on the figure to the actual rotations.

  • SilverGirlSilverGirl Posts: 3,222

    Do you have any of the Bone Minion sets for G9? If so, there's a "disable limits" option you can hit even without loading up Bone Minion itself. Can't test right now, but in theory that would work?

Sign In or Register to comment.