Midnight Marauder - Out now [Commercial]

IgnisSerpentusIgnisSerpentus Posts: 2,590
edited January 13 in The Commons

New set has hit the store! But only half of it lol

The hair is out now - the outfit will be released soon (hopefully not DAZ soon heh)

Outfit is out now too!

https://www.daz3d.com/midnight-marauder-hair-for-genesis-9

https://www.daz3d.com/dforce-midnight-marauder-outfit-for-genesis-9

Got questions? Shoot. Got renders? Post. Wanna move the furniture around? You can do that too... I dont judge

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Post edited by IgnisSerpentus on

Comments

  • IgnisSerpentusIgnisSerpentus Posts: 2,590

    More outfit sneaky peeks (well. you can see the hair promos in the store lol)

    Im not gonna post all the promos, coz good god Maude, there are a lot. And a lot of materials this time too (I got carried away heh)

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  • AsuCafeAsuCafe Posts: 286

    I like this hairstyle and outfit; it's not too wild, but it still maintains the brand's unique fantasy style.

    It would be great if it supported G8.

    I will definitely buy it at the right time, no matter what.

    Incidentally, when I first came here, I overlooked these products for a long time because their unique renderings were so different from my style. It wasn't until I became familiar with the software that I realized they were truly rare and excellent works of art.

  • TykeyStudiosTykeyStudios Posts: 891

    Nabbed it this morning. What a gorgeous hair. So unique and detailed.

    As far as G8 support, I bought it for the sole purpose of using it on G8 as well. You should be able to parent it to G8's head and adjust the fit. That's what I do. IgnisSerpentus hairs have a lot of options. And they're some of the most unique and stylish hairs out there.

  • IgnisSerpentusIgnisSerpentus Posts: 2,590

    Awww ty for the glowing comments. 

    Im sorry that there isnt g8 support. PAs typically pick one figure to support and its usually the newer one. Its hard to support both (esp on the scale i do sets) and while a couple have it, its coz they were already done for g8 and i adapted to g9 when g9 had come out. You can kind of work around it with the hair (as Tykey studios said) 

    As for the renders lol the artsy ones are postworked. Its my shtick of sorts. Ive never been content to just render images, i like to elevate them. The other plainer ones are straight out of the box, tho... no fancy, no postwork. The artsy ones just show potential. Ill post some before and after images of them in a bit to show what i mean.

  • IgnisSerpentusIgnisSerpentus Posts: 2,590

    Ok heres my before and after images of the promos. I do these usually on FB to show how I postwork (a lot of folks are interested in learning) It just shows the before render (which is nothing really that special) and how it changes with a bit of dinking

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  • I keep buying your stuff because they're so beautiful, even though I have no narrative need :)

    Is the character available, too?

  • IgnisSerpentusIgnisSerpentus Posts: 2,590
    edited January 8

    Thanks! heh I buy stuff the same way. I have so many things I need to use. But nothing goes to waste... eventually, it gets used.

    I knew someone would ask. So, heres the deal LOL I have started a character. Hence the different ears in the promos (the face/body is just a randomly spun daz figure combo) Those are actually my custom ears, and Ive been working on the base tex. But its def not done. Its been a minute since I did a character, and things are pretty diff, so I gotta work thru it all. So there will be a character in the future.

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    Post edited by IgnisSerpentus on
  • Thank you! The second best answer I could have hoped for :)

  • IgnisSerpentusIgnisSerpentus Posts: 2,590
    edited January 8

    Since peeps want to know what my character settings are....

    I dont even remember doing all this, but LOL Holy crap. Good luck with all that lol I think u could get the gist with just the main figure dials

    There is actually more to the body... cleavage and breasts fullness upper @ +1.00 and waist width -1.00

    Ill try to make the actual character look similarish, but obvs its gonna be diff (esp since I do full custom from Z)

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    Post edited by IgnisSerpentus on
  • You're the best kind of vendor. Your products are different and inspirational, and you engage with your customers. And that ain't making anyone less inclined to support you.

  • IgnisSerpentusIgnisSerpentus Posts: 2,590

    Awww ty. I do try to be around, and help however I can. I like to make my releases a bit of a fun party thing where we can chat and post renders and stuff.

    Im always glad to hear that people enjoy my sets! But even more, that people appreciate the effort.

  • cjfeacjfea Posts: 315

    Your promos are indeed true pieces of art.  I enjoy looking at them.

  • IgnisSerpentusIgnisSerpentus Posts: 2,590

    Aw, thanks so much!! Glad you like them :)

  • IceDragonArtIceDragonArt Posts: 12,972

    IgnisSerpentus said:

    Ok heres my before and after images of the promos. I do these usually on FB to show how I postwork (a lot of folks are interested in learning) It just shows the before render (which is nothing really that special) and how it changes with a bit of dinking

    Its crazy the difference just a little bit of postwork makes.  I also usually show the before and after because people ask.  I also love your promos and when I first started it really encouraged me to learn postwork.  Love all your stuff!

  • IgnisSerpentusIgnisSerpentus Posts: 2,590
    edited January 10

    Exactly! I think the fun part is being able to dink with them and elevate how they look. There are just some things a render cant accomplish in any app. 

    But im also very much a 2D person. Ive been drawing since hs, and went digital when i got a cpu. When i first started 3D, i couldnt afford to buy every asset i wanted, so i painted a lot of it (clothing and hair) so when i do renders, they feel incomplete without all the dinking lol my stuff has always been an amalgamation of 3D and 2D... and when uve devved a set for 6 mos, getting to finally play with it is the fun part.

    Post edited by IgnisSerpentus on
  • IgnisSerpentusIgnisSerpentus Posts: 2,590

    The outfit has hit the store

  • IgnisSerpentusIgnisSerpentus Posts: 2,590
    edited January 15

    So somene asked me for a link to my postwork tuts today. Figured id drop it here too. Sadly, theres not a ton of them. Ill try to do more in the future.

    This is my weblog, which lists both videos and PDFs 

    https://weblog.damageinc3d.net/Weblog/?cat=22

    Post edited by IgnisSerpentus on
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