Unique Smiles for Gen 9 product help

So I bought this product: https://www.daz3d.com/20-unique-smiles-hd-for-genesis-9 and installed it via DIM and now I... can't find it. Not in Smart Content, Content Library, or Pose Control dials. See screenshot of the 'smile' dials (I have scrolled through ALL the head dials just to check, too!). I've restarted Daz and it hasn't shown up. I've turned off Filter by Content and they're not there.

 I've looked at where the files were installed, which was under data/Daz3d/Gen9/Base/Morphs, which is mostly shaping morphs?? (it's not in the Shaping tab either), so I copied the files to People/Gen9/Expressions to see if that helped (ie where other expressions I've bought are) but that's not helping either. The files all seem to be .dhdm or .dsf, whereas my other expressions are .duf. The only thing that shows up when I search Content Library or Products is the Remove Expression tool.

Has something gone wrong? Are they hiding from me? Should I open a ticket/make a complaint? I find expressions really hard, that's why I wanged $20.99 on this!

(and yes I do have Gen 9 Starter Essentials installed)

Screenshot 2026-01-06 at 19.19.19.jpg
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Post edited by Richard Haseltine on

Comments

  • First, it doesn't have any presets, so there's not really anything but a zero/remove script for smart content to show.

    Second, there are no alias sliders, so there won't be any sliders in the head, only in main body.

    Third, the morphs folder doesn't indcate anything about morph type. 

     

    You'll find the controls under Pose Controls>Head>Expressions>PFA Unique Smils HD, in the parameters or posing tab.

     

     

  • Well that is a very confusing place to put it! Thanks for helping.

    DrunkMonkeyProductions said:

    First, it doesn't have any presets, so there's not really anything but a zero/remove script for smart content to show.

    Second, there are no alias sliders, so there won't be any sliders in the head, only in main body.

    Third, the morphs folder doesn't indcate anything about morph type. 

     

    You'll find the controls under Pose Controls>Head>Expressions>PFA Unique Smils HD, in the parameters or posing tab.

     

     

  • Richard HaseltineRichard Haseltine Posts: 109,107

    Moved to Technical Help as it is not a Daz Studio application topic.

  • DrunkMonkeyProductionsDrunkMonkeyProductions Posts: 1,196
    edited January 7

    etaktrash_d29ae59121 said:

    Well that is a very confusing place to put it! Thanks for helping.

    Sorta.

    The genesis series, at least starting with G2, removed morphs from being in each sub-node and placed them in the main node.

    It not only simplifies morph creation,but reduces the number of morphs that needs to be loaded on a figure, and reduces the amount of time one had to go digging around and applying each morph to each node.

    What's now present in the sub-nodes are Alias morphs, which are basically just an empty morph that's linked to the base node morph.

     

    Edit: Me brain fart.

     

     

    Post edited by DrunkMonkeyProductions on
  • Richard HaseltineRichard Haseltine Posts: 109,107

    DrunkMonkeyProductions said:

    etaktrash_d29ae59121 said:

    Well that is a very confusing place to put it! Thanks for helping.

    Sorta.

    The genesis series, at least starting with G2, removed morphs from being in each sub-node and placed them in the main node.

    All Genesis figures have been single-skin, with the emsh and modifiers (including the bones) workinmg on the figure

    It not only simplifies morph creation,but reduces the number of morphs that needs to be loaded on a figure, and reduces the amount of time one had to go digging around and applying each morph to each node.

    What's now present in the sub-nodes are Alias morphs, which are basically just an empty morph that's linked to the base node morph.

     

     

     

  • Richard Haseltine said:

    DrunkMonkeyProductions said:

    etaktrash_d29ae59121 said:

    Well that is a very confusing place to put it! Thanks for helping.

    Sorta.

    The genesis series, at least starting with G2, removed morphs from being in each sub-node and placed them in the main node.

    All Genesis figures have been single-skin, with the emsh and modifiers (including the bones) workinmg on the figure

    Yeah, i had a bit of brain fart on this one.

    Some of the morphs are hidden in the main node and only visible in the sub node on G1. so i misintrepreted this as maintinging Version 4 style morphs.

     

     

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