Texture refuses to convert to Iray
Trying to use the old Dystopian Worker Drone for a project but some of the surfaces simply refuse to convert from 3dl/Poser format to iray no matter how many times I try and apply an iray shader.
No idea what's going on with it.

Comments
Have you the right object selected in the scene tab?
Can I ask which product you're referring to?
If you are meaning this: https://www.daz3d.com/gloria-the-industrial-revolution-v3 then I've had some issues with it too. In the end all I did was treat the character as if a new V3->Iray material set, applying only the textures and bump maps to a blank V3 and working from scratch, making new normal maps as required with Materialize. I admit, the result was not as good as it could have been.
Thinking about it now.. I wonder if the stone shader in the UltraScenery Stone Bridge wouldn't be a better shader to use. It uses displacement maps in Iray, and the V3 set above needs it. Must try it.
Regards,
Richard
https://web.archive.org/web/20150416013324/http://www.daz3d.com/dystopian-worker-droneYes...
to change to an iray shader, select the surface on Surfaces tab and then apply the Shader Preset. The standard iray shader is Iray Uber.
then assign the texture map images to the correct slots on the shader.