Are there any Iray Wood Shaders?
Kharma
Posts: 3,214
in The Commons
Has anyone seen any iray based wood shaders in the store? I have looked and am not coming up with any. I have an older product that I want to redo with Iray shaders and I tried to just appply the Daz Iray Base to it but It doesn't make much difference, there doesn't seem to be much texture to the wood. In particular I am looking for an older weathered type wood

Comments
At the moment there isn't a huge amount of iRay Wood shaders available here yet - http://www.daz3d.com/nature-shaders has some bark shaders included with it?
I was going to suggest the bark shaders too...I used them for something wooden the other day...they are not bad.......if there is already textures for the wood, then hold ctrl when applying the shaders and hit "ignore" when it asks if you wanna replace the textures...that should work nicley
Well if you can afford it and wait http://www.daz3d.com/forums/discussion/72523/mec4d-pbr-shaders-vol-2-w-i-p-commercial I know Cath did some wood shaders for her new vol 2 pack
PS page two has the wood examples
Cath's PBR shaders are EPIC, so looking forward to volume 2!!
I don't have Vol 1 as I prefer to make them up myself but I am tempted.
There are a couple of wood shaders in the included ones. If you have the required textures/bump/normal, just try swapping them out.
The model is a wooden cart by Art_Collab and is a cr2, it has a texture map and a bump map and when I apply the Iray shader and choosing ignore it doesn't make much difference to the texture. it doesn't have a normal map but this is my first attempt at trying to update an older model, I have V3D Advanced wood shaders so I will try them and then applying Iray base shader. I will also take a look at those bark shaders, thanks, or will try out filter forge some more and see if I can't make my own textures, haven't quite figured out how to save out the maps there yet tho
I am looking forward to MEC's volume 2 shaders also...thanks for all the tips, I will keep trying this
Generally speaking just appling Iray Shader Base isn't enough, yes sometimes it will get close to what it should be but more often not..
There are 10 wooden floor shaders included in this PC+ set
http://www.daz3d.com/homestyle-iray-shaders
You can convert a bump map into a normal map in Photoshop and a few other things, or go to http://cpetry.github.io/NormalMap-Online/ if you have an NVIDIA card.
If you are going to use a bump map, it seems almost always better to ALSO use a normal map. (folks who know more feel free to correct me. ;)
Thanks and I have that set, will check it out don't know why I missed it before