Two shells on one character

How do i overcome this problem when using to different shells on one character. They seem to interfer with eachother.

Anyone got a clue?

Comments

  • felisfelis Posts: 5,720

    If you have 2 geoshells on the figure, check that the offset is different for them (in Parameters).

  • crosswindcrosswind Posts: 9,537
    edited November 21

    There're multiple geo-grafts on the figure, so the surfaces of nipples' geo-graft on GP's geo-shells bring you gray colors without textures.

    You can turn off shell display of nipples on tow geo-shells, or copy nipples surface (Body) to their surfaces on geo-shells. 

    Edit: It seems that you're using GP on the figure, if so, run Material Copy script from GP's folder beforehand ~

    Post edited by crosswind on
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