Shadows Cast By Primitive Light Emitters - How To Get Them?

When I set the Environment Mode to Scene Only, and use Primitives (eg plane or cylinder) for my scene lighting, I do not get any ground shadows from objects or characters when rendering the scene. Shadows are shown if the Environment Mode is set to Dome and Scene, but when I add the plane / cylinder light emmiters the ground shadows dissappear. I have tried adjusting some of the Environment render settings, but seem unable to get ground shadows, can anyone suggest what I need to do? Thanks.

Comments

  • Richard HaseltineRichard Haseltine Posts: 107,857

    Do you have a ground to take the sahdows? By default the Dome enviornment options add a shadow-catcher, just under the lowest item or at the zero level, which is probably what you are seeing when not using Scene Only.

  • Richard, your comment is spot on! After posting this thread, I added a ground plane and the shadows from my light emitters appeared. So simple, but when you don't know!! Thanks for your prompt reply.

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