Exposure after upgrade
davidjones8418
Posts: 169
Has been a while since I did much with Daz but getting back into it.
Upgraded from 4.15 to 4.24 so a big jump, but what did I miss? A scene with exposure of 13 that was fine is now hopelessly dark. I have to bump that down to about 5.5 to see what is going on.
Is there a different setting that is doing that? Something that cropped up between the versions and is set at default somewhere?
Something that made lighting much weaker?
edited this from tone mapping, I meant exposure
Post edited by davidjones8418 on

Comments
Exposrue value of 13 is fine for me.
But are you using ghost light in your scene? Ghost light changed behavior, so they became much weaker. Techically the old ghost light used a bug, that was fixed. There is now a new way to create ghost light, if it is that.
Ah, yes. I did use those quite a lot.
Thanks.
If interested - this is the method https://www.daz3d.com/forums/discussion/609556/creating-a-ghost-light-daz-studio-4-21-1-26#latest