Anagenessis Shaders on Genesis 9

Hello everyone. I'm dependent on the N.G.S. Anagenessis 2 - Revolution shaders. I use those shaders on Genesis 2, Genesis 3, and Genesis 8 figures. For me, they are the only shaders that give my characters truly photorealistic skin. But Genesis 9 is so different from previous generations that I can't use the N.G.S. Anagenessis 2 - Revolution shaders on any Genesis 9 figures. Thus, I haven't purchased hardly any products for Genesis 9. But some Genesis 9 figures look interesting. Is there any way to use N.G.S. Anagenessis 2 - Revolution shaders on Genesis 9?

Comments

  • crosswindcrosswind Posts: 9,538
    edited September 22

    The scripts from this product can only partially work on G9 skins because of different Surface names on G9.

    To make it work: 0) Select G9; 1) with Geometry Editor, in Tool Settings pane, change Body to Torso, change Head to Face, change Mouth Cavity to Mouth; 2) Run the script: Anagenessis 2 Genesis 3. Then change Surface names back as needed. (screenshot 1)

    Eyes on G9 are separate conformers. You need to save a shader preset from a G3/G8, then apply it on the surfaces of G9 eyes without replacing images. (Ctrl + Apply)

    Edit: However, makeups on G9 is based on Makeup slots with PBRSkin shader, this product is fully based on Iray Uber shader, therefore you'll completely lose all makeups on G9... To convert them with LIE will be very cumbersome ~~

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    Post edited by crosswind on
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