Iray making textures fully white

I've never had this issue before applying shaders, for some reason when I apply uber base to these (From an fbx file if that's relevant) they're just white despite texture in preview (I'm a noob and can't find anyone else with this issue so I assume its easy to fix?)

Screenshot 2025-09-21 184002.png
1027 x 882 - 666K
Screenshot 2025-09-21 184021.png
1023 x 878 - 1M

Comments

  • That's Filament rather than Texture Shaded. I would guess that a material property that isn't used in Filament is overwhelming the Base Colour in Iray. Applying the Iray Uber base doesn't chnage proeprties that are pesent, but it may add new properties (depending on which shader is applied on importing the FBX).

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