Why do shoes become deformed when a model is exported?
Hi guys. My problem is that all the shoes I export in OBJ, FBX, DAE, etc., are deformed. Does anyone know the solution?
IMG_20250913_211921.jpg
638 x 580 - 83K
IMG_20250913_211940.jpg
626 x 1006 - 134K
IMG_20250913_212003.jpg
639 x 372 - 79K
IMG_20250913_212945.jpg
1000 x 1300 - 196K

Comments
As exported geometry, or when you try importing them and rigging them?