Beginners guide to using Daz characters in unreal engine 5.5 and 5.6
Can somebody give me a step by step beginner's tutorial for importing and using Daz characters in unreal engine 5.5 and up. I want to use them as animated background characters (npcs) and as a player character that can be used in first person or third person animations. I want to use animations bought on FAB (UE marketplace) I'm new and never tried anything like this but really want to try it as I hope to make short YouTube videos at some point.

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I don't know this per say, but I have a feeling the maker of that plug in or bridge is in kind of a situation in that when they update the plug in and or then UE updates and things break. At this point I think I will stick with UE4. The classic way is just exporting FBX's and importing them in UE. But there was a plugin / bridge where you can easily export from Daz to UE. The maker of that bridge had two videos about how to set up and use it and important information was given in them both about it. When it works it seems to work great, but does not always work or has issues here or there.
I was thinking of the bridge. That's my plan. I can't find any UE 5.x videos only UE 4 videos. Anyone have any links for UE5?
I have several videos that cover the process, including how to retarget other animations to transferred Daz characters. Here you go:
https://www.youtube.com/playlist?list=PLPcx_LSSGfZf3aoIf4Z99OOGBHQdtkGSE
Note that the retargeting process has funamentally changed with 5.6 and up, so this all works up until Unreal Engine 5.5.
Hope this helps!
I'm not using 5.6 and soon maybe 5.7 so no offense but this isn't exactly useful for me.