How to edit duf file to remove phantom Face Transfer path
So, for some reason, Face Transfer saves the material maps to "C:\Users\UserName\AppData\Roaming\DAZ 3D\Studio4\temp\Face Transfer\Generate\968". So, I take the time to move all these maps to another, permanent directory since the temp directory goes away when I reboot my PC. But the duf when I save the character keeps throwing up errors, looking for the material map jpegs in the temporary directory that they are first saved to. After I tell DS to ignore them, the figure loads with the correct maps that is pulls from the permanent directory in my runtime that I saved them to. I want to remove any reference in the duf to the temp directory so I'll stop getting the annoying errors. Can I just do a search in the duf file and remove any lines that contain "Fact_Transfer" in it and then save the duf?

Comments
Doesn't saving a new preset with the adjusted path work?
Hi!
You can open and edit .DUF files like .TXT with an editor if they are not compressed. If compressed, decompress them (7zip works fine for me) and then edit them. After that, you can "save" or "save as" as you like.
Yep. But the "Unable to locate..." messages still pop up when the character is loading. It bugs me. Why the tool doesn't offer a simple "save to" popup so that the generated mats don't go to a temp directory is puzzling. Of course, going forward, I now save the material map jpgs to my runtime/texture directory when I save the character (but I still have to go to the Surfaces" tab and correct the location before saving. Kludgy.
So I can just remove the offending lines (anything with "Face_Transfer... in the command) and resave? I just don't want to have to recreate the character again since it's working and took a while to get it the way I like it. I just don't like it throwing up these errors.
If you chnage the maps and save (as a character preset if that is what you use) then use that instead of the preset created by the Face Transfer save does that still give the errors? If so I would be interested to know what the problem sections of the .duf file are.
To be clear, you are using the Face Transfer save - one of the three goes in the free version, or from a paid license? If not then that is your fix.
I did it and it works. But I'm a cautious person and prefer for me the "save as" with slightly changed filename (same folder, same file extension) when I'm testing something :)