New To DS: iRay Material Presets (MDL) & iRay Uber Shader

I have the DAZ product "Restaurant Crime Scene" which includes three Material/iRay presets: All in One, Emmisive Lights Off, and Emmisive Lights on.  The first one loads automatically with the the Environment product, I think.  But I could not understand how to load the other two, nothing seemed to work.  Then I stumbled on the "Select All Surfaces Using The Shader: iRay Uber" when right clicking on the preview screen.  Then the Lights Off turned off a bunch of lights, and the Lights On turned them back on.  But without selecting surfaces with this command, nada.  As an old school Carrara guy, this seems a little obscure, but it works.  Is this iRay Uber Shader a basic tool we should get more familiar with?

Comments

  • crosswindcrosswind Posts: 9,538

    They're poor Presets to me...

    You can right-click to Expand All in Scene pane with the root group node selected ( Restaurant Crime Scene Preload scene ), Ctrl + A, then apply the Material Presets.

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    2560 x 1392 - 4M
    SNAG-2025-9-12-006.png
    2560 x 1392 - 3M
  • Steve KSteve K Posts: 3,418

    crosswind said:

    They're poor Presets to me...

    You can right-click to Expand All in Scene pane with the root group node selected ( Restaurant Crime Scene Preload scene ), Ctrl + A, then apply the Material Presets.

    OK, thanks.  I thought I had tried that before I stumbled onto the Uber thing, but I'll try again.  

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