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I've never been clear on that either but best advice is to just experiment.
Slosh gives some info on them here:
http://www.daz3d.com/forums/discussion/comment/862894/#Comment_862894
I liked Estal Hair, shown in this post. Some of the hair seems oily to me, Estal Hair is very nice with individual strands which are more floaty. You get the gist!
Why limit yourself to Iray hair when you can apply Iray shaders to any hair. With the OOT IrayPair Hair Shaders (Renderosity) you can make any hair Iray compatable. The most realistic IMO was WildHair by DigiCalimero, but sadly no longer available.
I've been liking out of touch's hairs Cailin and Christina lots of colours to choose from plus add on packs and poses for the hair like the look of Saphire and Katharina hair too plan on getting those sometime too well actually the complete character bundles, the hairs include multi hair dye colours in some too with coloured tips/streaks and like I said the pose controls plus you can adjust them even more to your liking and their are single hair strands that stick out like real hair does it's not all thick clumps and yes all iray http://www.daz3d.com/outoftouch
I use Cailin and Christina hair a lot as well - both are very good. I've seen realistic renders with the Christina hair but I've yet to crack the code on how they did it. Hair is a sore spot with me which is why I tend to keep it short. (I also think the out of touch products rock!)
I'll point out something Slosh may have overlooked in that original comment:
You can set tiling to fractions.
So if you set overall horizontal tiling to, say, 4, you can go into the Image Editor on each cutout opacity and set its horizontal tiling to .25... so everything is tiled 4x, and the cutout opacity is 4 x .25, or normal 1.
It looks bad in texture preview, which doesn't calculate most of this stuff, but it looks fine in the final result.
geometry shells textured with the hair shader offset help fill out hairs a lot too
can add different colours to diffuse on them too
I saw OOTs shaders when they first came out, and was sorely tempted. Then Slosh released his. Now I'm not sure which of the two to buy. I like both vendors, so that's no help... Has anyone tried both?
I have the UHT, OOT's and the Slosh hair shaders and you them all alone and together since I may enjoy the colors of the Slosh shader, the dispacement control of the UHT and the hair definition of the OOT product.
And another new Iray Hair shader in the store I have not tried yet:
IDG Iray Hair Essentials Shaders
http://www.daz3d.com/idg-iray-hair-essentials-shaders
I got that set too - I've seen some people use this wilh great results and when I try it's not so good. Of course I'm not one to read the instructions until after the 8th try... :)