The rendering light of the character is correct, but the clothes are very bright. Could you please tell me how to adjust the parameters of the clothes? Thank you.
First, I would look into Render Setting > Tone Mapping > Burn Highlights and see what the value is. Some time ago Daz decided to set the default value to 1, and that is in my opinion a wrong value. Try to lower it to 0.20 - 0.25 and see how that looks.
If still too shiny, look in the surface tab for the bikini at glossiness and dual lope. You can drcrease the weight, reflectivity or increase roughness. Which parameters to adjust depends on their current values.
If the clothing is with a pure white texture or color, in Surfaces pane, select all surfaces, set Diffuse Roughness to 0.5 ~ 1.0, see if there's any improvement, and better tweak the white color in Base Color slot to a light grey rather than pure white.
Then try reducing the intense of lighting in your scene as needed.
Comments
First, I would look into Render Setting > Tone Mapping > Burn Highlights and see what the value is. Some time ago Daz decided to set the default value to 1, and that is in my opinion a wrong value. Try to lower it to 0.20 - 0.25 and see how that looks.
If still too shiny, look in the surface tab for the bikini at glossiness and dual lope. You can drcrease the weight, reflectivity or increase roughness. Which parameters to adjust depends on their current values.
If the clothing is with a pure white texture or color, in Surfaces pane, select all surfaces, set Diffuse Roughness to 0.5 ~ 1.0, see if there's any improvement, and better tweak the white color in Base Color slot to a light grey rather than pure white.
Then try reducing the intense of lighting in your scene as needed.