Need some help with pwtoon and lighting

Hi all! Using Daz Studio 4.22. As you can see from the screengrab, the lighting I've got in my scene is very minimal and is concentrated on one specific point. This isn't my final lighting but I'm just using it to demonstrate how little lighting is in the scene yet the output render shows a fairly even lit scene. I'm currently using the pwtoon shader preset on my scene but right now, the lighting is providing this default lighting across the whole scene when it shouldn't be lighting anything other than this one tiny section. I am rendering in 3Delight as I'm not aware of being able to render pwtoon outside of 3Delight, I have "Auto Headlamp" turned to "Never", I have set my Environment Mode in "Environment options" to "Scene Only" but still nothing. I've even turned down the environment intensity just in case. I also have headlamp mode off in my camera. Does anyone have any ideas here? Thank you in advance for any help you may be able to provide!

r/Daz3D - Desperately need help with pwtoon lighting

r/Daz3D - Desperately need help with pwtoon lightingr/Daz3D - Desperately need help with pwtoon lightingr/Daz3D - Desperately need help with pwtoon lightingr/Daz3D - Desperately need help with pwtoon lighting

 

Comments

  • LeanaLeana Posts: 12,738
    edited August 1

    Environment Mode and Tone mapping are parameters for Iray, they won't have any effect in a 3DL render.

    What kind of lights did you use?

    Post edited by Leana on
  • The only light I included for now was a spotlight just to test it out.

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