Problem with dForce clothes
wildbillnash
Posts: 784
I understand how dForce clothes suppose to work. But I have a continuing problem. For instance, if I'm posing a female in a skift sitting on the floor, quiet often her bent legs are going through the skirt. We all know what happens if you simulate it. BOOM!
Is there a way around that problem. I tried to use the sliders to pose the skirts better, but they really don't do much. A lot of clothing sliders are for loosing 'whatever' only and that does NOT help.
Thanks in advance for any help you can give.

Comments
Firstly, you better simulate with a Timeline or Start Bones from Memorized Pose and the initial shape of skirt determines the good or bad simulation result in most of the cases.
As for BOOM!, that may result from different causes: intersection in between dForce items and figure's limbs (or other objects...), improper settings on dynamic surfaces, etc. Still, case by case, there may be different tricks... if you can show an example ~~
Crosswinds, that's what I'm talking about. The intersection if between dForce items and figure's limbs.I'll post an example in a few.
Okay, I have no idea what's going on here. This program is making me out as a liar. All these years working with dForce and starting out with poses where body parts are sticking through the clothes it had alway exploded. I just ran two simulations and they both work!!!!!!!!! What the heck?
Maybe I was forgetting one step each time. But it's working now. Thanks for the feedback.
If I come up with another explosion I'll post the pics here.
Hah, it's a good news anyway ! No problem, pls just take your time !