Can DAZ Copy and Paste Keyframes?
Ghost_Train
Posts: 61
Tinkiner in DAZ a bit for animation and Im hoping I'm just missing something here, but I cannot find a way to simply copy and paste key frames from one frame to another. I don't even see an option in the edit menu.
I do see "Paste Pose to Selected Item(s)" but I'm not sure that means anything with keyframes. There is no Copy Pose from Selected Item(s).
They didn't skip this important function did they?

Comments
OK i see an option to copy and paste in a context menu, but why doesn't it work with Ctrl+C/V? That would be very inconvenient if its the only way.
After copying keyframes the animation playback because very "glitchy".
I looked in the graph to see what was going on and it is doing soime unexpected things to the curves
Also:
I try to delete 1 keyframe and it deletes the whole object?
Ctrl + C / Ctrl + V are universally reserved for other operations... but you can assign other shortcuts to Copy Selected Key(s) / Paste Key(s) in F3 > Animation.
There're buttons for them at the bottom of the Timeline.
Then, you need to left-click to select a keyframe, i.e. that black pointer or frame-select keyframe(s) before Delete Keys ...
I wonder why they excluded keyframes from this opperation. Most animation software will consider the context. maybe they can "fix" this in the future.
Because Timeline is a plugin rather than embedded functions ~~
Oh really? A plugin
Yup ~
It's much easier to delete, copy, and move keyframes in the Keymate timeline rather than the regular Timeline.
There was no separate keyMate and graphMate anymore long time ago ~~ They're already embedded in DzTimeline. What we're talking above just used to be the funciton of keyMate plugin......
I didn't know they removed KeyMate from the store. I still use the old KeyMate (ver 1.0.0.7) with 4.24.03. Dragging & dropping, copying & pasting keys is so easy with KeyMate. The new combined Timeline is really terrrible. I think I would quit animating with Daz if I was forced to use that.