Daz Hair export to Unreal
I bought a hair that doesn't seem to have a cap/scalp. When I try to export it using the bridge to UE5, there's a lot of "bald" spots. And since I don't have scalp, I can't use the Hair Converter plugin. Any ideas on how to export to UE5?

Comments
Unreal seems to like FBX, you could try exporting as a FBX (or even an OBJ) and then once in Unreal figuring out how to get textures right and scale and parent it to the character accordingly.