Looking for (small) sailboats with manipulable/furlable/collapsible sails

greywolfgreywolf Posts: 132
edited July 4 in Product Suggestions

Subject pretty much says it all; the small sailboats I can find are pretty good but there is no way to depict the sails stored (main collapsed onto the boom, jib folded at the bow), or a state less than full (no wind), or, in fact, filled in another direction; there is one with a spinnaker pole that is doing NOTHING but there is no (easy) way to make the pole vanish ("easy" meaning "select and delete" or "turn off with a single click") (there also seems not to be a spinnaker available on that model).  The specific model is not of concern here; I am not seeing ANY sloops or ketches (or even a sail-dinghy) with manipulable sails.

Unless I've missed something.

Post edited by greywolf on

Comments

  • tsroemitsroemi Posts: 3,451

    Yeah, it's a problem, the only sailing ships I can find which offer some variety as to the positions of the sails are historical onces. There is a Poser day sailer over at the other place (called Small sailboat I think) where you can at least move all the parts, but I don't believe the sails can actually be taken down. You could try dforcing them though, I'm just thinking, and then use something like a dforce belt or multiples of those to tie them to the boom or whereever. 

  • PraxisPraxis Posts: 274

    Using dForce, I have animated a sail being lowered, and of course the final state can be saved as a simple "Sail Stowed" morph:

    https://www.daz3d.com/forums/discussion/comment/7913246/#Comment_7913246

    But it was very fiddly, and needed a lot of "dForce helper" nodes that were animated via script.

    I'm sure someone with better dForce skills could simplify and improve on this.

  • tsroemitsroemi Posts: 3,451

    Praxis said:

    Using dForce, I have animated a sail being lowered, and of course the final state can be saved as a simple "Sail Stowed" morph:

    https://www.daz3d.com/forums/discussion/comment/7913246/#Comment_7913246

    But it was very fiddly, and needed a lot of "dForce helper" nodes that were animated via script.

    I'm sure someone with better dForce skills could simplify and improve on this.

    Oh wow, that looks terrific! Which boat were you using, the yacht here at DAZ? Would you consider making the lowered / stored sail states into morphs and uploading them as freebies? - Sorry, don't mean to hijack OP's thread! But I hope it's okay, being in line with the original inquiry.

  • PraxisPraxis Posts: 274

    tsroemi said:

    Praxis said:

    Using dForce, I have animated a sail being lowered, and of course the final state can be saved as a simple "Sail Stowed" morph:

    https://www.daz3d.com/forums/discussion/comment/7913246/#Comment_7913246

    But it was very fiddly, and needed a lot of "dForce helper" nodes that were animated via script.

    I'm sure someone with better dForce skills could simplify and improve on this.

    Oh wow, that looks terrific! Which boat were you using, the yacht here at DAZ? Would you consider making the lowered / stored sail states into morphs and uploading them as freebies? - Sorry, don't mean to hijack OP's thread! But I hope it's okay, being in line with the original inquiry.

    Thank you.  The yacht model is not available from DAZ or anywhere else - its a model I made based on photos of a particular real yacht, and I would not sell or give the model  without permission from the owners of the original design.

    But I will see if I can make from this a freebie of a generic triangular sail, with raise/lower controls, which should be easily adapted by anyone via simple scaling, rotation, etc. - if the OP does not mind. 

     

  • tsroemitsroemi Posts: 3,451

    Thanks @Praxis! - To the OP, I just had a second look at some of the historical boats I own, and I think you might be able to use some of the morphed sails of either the Marmara boat or the Armed Virginia Sloop, both by 3djoji. But of course there's no cool modern sail cover included, like Praxis did. 

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