[SOLVED] New slider loses dependencies
alexander.naghiu
Posts: 24
Hi all.
So I wanted to create a custom breast push up slider for my character.
I have a series of parameters that I wanted to include in a single slider, like size, movement up, rotation, flatness, diameter, etc.
I created the slider, added the desired morphs in the Property Hierarchy stage 1, did some fine tuning and it workd. I saved the scene.
Whem I opened the file, all but 3 of the morpsh in the slider were gone (see attachment). I also did a screenshot of what should have been included.
Any idea why this happened?
Screenshot 2025-07-03 172854.png
569 x 467 - 29K
Picture1.png
396 x 523 - 62K
Post edited by alexander.naghiu on

Comments
You need to expand Attributes in the first image and see which proeprty the link is set to save with - it should be the new controller, which I assume has not yet been saved as a Modifier Asset.
Hi Richard!
I saved it as a modif asset and then did excatly what you told me and it now works perfectly!
Thanks!
Alex