How do I save morph-dialed pose parts within the actual pose?
Here is the deal.
I've made some G8F-based poses and used certain hand gesture morphs as assistance. The fun part is, I don't have said gestures for G8M, so when I try to apply the pose on the right to a G8M, I get the result on the left. So the big question is -- how do I turn dialed morphs (gestures, expressions and stuff) into raw bone rotations to save the whole construction as a pose without any morphs?
Thanks.

Comments
Try Edit>Figure>Bake to Transforms.
YES, this has done the trick! Thank you!