OSO body hair for gen 9, need some help.
babylacyjacy
Posts: 10
Using the OSO3D body hair, pubic hair, I'm using as well a genetalia add-on/graft, the hair covers the body as a normal shell but leaves out the graft, I had to then add the same shell to the genetalia but it leaves a pretty pronounced gap between the two parts, and even more so when I view in viewport Iray, looks not too good and I'd like to know if there is an easy fix, solution to "bridge the gap," I would otherwise remove the graft and the pubic hair would work without issues but, I'd like to retain it if possible.
Any ideas? 
I don't know how to specifically edit or if I can do so with this specific type of object, don't know enough about it.

Comments
Is it the standard (Daz 3D) genitalia you are using?
The standard would work fine, this is GP, golden palace.
That was what I thoughy.
I assume GP have another UV map that Daz 3D.
And I am not really aware of methods to fix it, besides UV conversion, and that requires work in a modeller.