OSO body hair for gen 9, need some help.

Using the OSO3D body hair, pubic hair, I'm using as well a genetalia add-on/graft, the hair covers the body as a normal shell but leaves out the graft, I had to then add the same shell to the genetalia but it leaves a pretty pronounced gap between the two parts, and even more so when I view in viewport Iray, looks not too good and I'd like to know if there is an easy fix, solution to "bridge the gap," I would otherwise remove the graft and the pubic hair would work without issues but, I'd like to retain it if possible.

Any ideas? pubic

I don't know how to specifically edit or if I can do so with this specific type of object, don't know enough about it. 

Comments

  • felisfelis Posts: 6,192

    Is it the standard (Daz 3D) genitalia you are using?

  • felis said:

    Is it the standard (Daz 3D) genitalia you are using?

    The standard would work fine, this is GP, golden palace.

  • felisfelis Posts: 6,192

    That was what I thoughy.

    I assume GP have another UV map that Daz 3D.

    And I am not really aware of methods to fix it, besides UV conversion, and that requires work in a modeller.

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