Not rendering when using GPU alone

 I saw that using only the GPU is faster for rendering so I tried to do that. I went to the render settings and disabled the CPU (on photorealism and interactive) and disabled CPU fallback. I closed and reopened Daz, tried to render but it ended immidiately and I got a black image.
 I tried a bunch of stuff. First of all, it works if I select the CPU again so it's not a problem with lights, cameras or stuff like that; I lowered the high and medium resolutions to 512 and 256 and I even set the image to be around 200x100px in order to make sure I wasn't just running out of memory. It still gave me the same outcome. I have a Ryzen 5 9600 and a RTX 5070.

 I decided to record the problem. In this particular recording, I only did a default G9 character. You can see that it just doesn't render. I got a transparent image instead of a black one. My guess is that the scene I wanted to render was an environment and this one is just a character. Either way, the video I recorded shows how it works when using the CPU and GPU but not just the GPU (CPU Fallback didn't seem to change anything so it's just unchecked)

Comments

  • Richard HaseltineRichard Haseltine Posts: 108,041

    Please provide the details in text, rather than expecting people to  dig through a video. In this case I eventualy managed to spot that you are using a 50x0 card - these cannot be supported in Daz Studio 4.x.x.x, for rendering you will need to use the DS 2025/DS 6 Alpha - that should be available in your downloads, though you will need to use 4.x.x.x when you need access to thrid-party plug-ins and some scripts.

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