3dl scene crashes on load 4.24 vs 4.21

ZarconDeeGrissomZarconDeeGrissom Posts: 5,414

burnt out after a day of puting windows into a comp, and a scene that worked fine in DS 4.21 crashes now. I saved the zips yet forget where it defaults to for that folder, and this is a 3DL scene so iray/cuda should have nill to do with any of that. atached is a render of the scene that was done in DS4.21 that nolonger exsists. the water and skydome are all from Evolution Island or Sea Scapes, and the ships are static OBJs with daz default shaders (difuse and spec maps only). I think the scene took at most 11 or so gigs of system meory, yet now in DS4.24 it apears to go into a memory alocation runaway then crashes, intresting to say the least.

Sea Scapes apears to load and render fine, so no clue why just the sea and skydome with some OBJs would crash?
Ugh, I need grammarly in this PC, can I be done installing stuff today, sorry for the spelling.

20250430_Taskforce58b_02002cam24_r.jpg
4096 x 2160 - 693K
20250611_DazSeaScapesFine_01001.png
1920 x 1050 - 1M
Post edited by ZarconDeeGrissom on

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