A Reminder of Why I Don't Just Use Blender for Everything

DiomedeDiomede Posts: 15,388
edited June 5 in Carrara Discussion

Blender has some great updated features, no doubt.  And its TexTools add-on for UVMapping is far more predictable and has more options than Carrara's UV mapping.  But, but, BUT...., this sort of crap drives me nuts.  I just downloaded the most recent Blender, version 4.4.3.  And so i forgot some basic starting things.  Get this...

- In edit mode (like modeling objects), by default, Blender's 'Undo' function does not keep action history globally, so if you move a face/plane and hit 'Undo,' it might not remember that you moved the face/plane and will instead 'Undo' an action you took earlier.  Oh, sure, it is an 'easy fix,' right?  One can change the default setting, right?  OK, sure.  But who the (explitive deleted) is running that asylum, and what else have they set up with insane defaults? -

This is a simple illustration of why I end up returning to Carrara for many simple 3D tasks.

 

Blender Undo.png
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Post edited by Diomede on

Comments

  • Bunyip02Bunyip02 Posts: 9,245
    edited June 5

    Yep, some things in Blender are just more wacky then Carrara, probably why Carrara is still my number one program !!!

    I actually had two serious tries at learning Blender before I finally clicked with it on my third attempt. Still using 4.2 and 4.3 on the desktop and 2.93 on the laptop.

    Post edited by Bunyip02 on
  • WendyLuvsCatzWendyLuvsCatz Posts: 40,100

    I only use it when forced to for things like Shrinkwrapping and as an intermediatry  importing certain models prior to Carrara

    I do however use it daily as my video editor

    does 8K or more mp4 videos and loads exr etc no other free options for that 

  • HeadwaxHeadwax Posts: 10,402
    edited June 5

    I use it for sculpting exported objs from carrara to add more detail, and fir adding displacement on a mesh. Meshmixer is good for sculpting but crashes . Cloth sim in blender after one play seems worth exploring eventually as carrara cloth sim plugin  no longer works 

     

    Thanks for shrink-wrapped heads up Wendy.

    Post edited by Headwax on
  • Bunyip02Bunyip02 Posts: 9,245

    WendyLuvsCatz said:

    I only use it when forced to for things like Shrinkwrapping and as an intermediatry  importing certain models prior to Carrara

    I do however use it daily as my video editor

    does 8K or more mp4 videos and loads exr etc no other free options for that 

    exr - Picturenaut ?

  • WendyLuvsCatzWendyLuvsCatz Posts: 40,100

    Bunyip02 said:

    WendyLuvsCatz said:

    I only use it when forced to for things like Shrinkwrapping and as an intermediatry  importing certain models prior to Carrara

    I do however use it daily as my video editor

    does 8K or more mp4 videos and loads exr etc no other free options for that 

    exr - Picturenaut ?

    oh lots of things open exr but not many render exr image series into mp4 

  • Bunyip02Bunyip02 Posts: 9,245

    WendyLuvsCatz said:

    Bunyip02 said:

    WendyLuvsCatz said:

    I only use it when forced to for things like Shrinkwrapping and as an intermediatry  importing certain models prior to Carrara

    I do however use it daily as my video editor

    does 8K or more mp4 videos and loads exr etc no other free options for that 

    exr - Picturenaut ?

    oh lots of things open exr but not many render exr image series into mp4 

    Ah-ha talking about vids !!!

  • 3Deedlin3Deedlin Posts: 161

    Global undo has been the default for awhile, that I can tell. The joy of 3D. lol.

  • HeadwaxHeadwax Posts: 10,402

    3deedlin said:

    Global undo has been the default for awhile, that I can tell. The joy of 3D. l

     

    3d wasnt meant to be easy ;)

  • Bunyip02Bunyip02 Posts: 9,245

    Then there is the rise of likes of Meshy.ai ......

  • HeadwaxHeadwax Posts: 10,402

    Hopefully the rise and fall 

  • 3Deedlin3Deedlin Posts: 161

    I will mention that Krita handles multilayer exr nicely. Gimp can read exr, just not the more complex aspects, though there could be a plugin. Never looked.

  • Omega ManOmega Man Posts: 87
    edited June 28

    WendyLuvsCatz said:

    oh lots of things open exr but not many render exr image series into mp4 

    Very interesting.  Please could I respectfully ask what a typical workflow for your projects might look like ?  Are you making indie films shot in MP4 and matching Carrara assets back into the footage as MP4 ?  I would love to know anything more about that workflow and usuage of Carrara.

    Post edited by Omega Man on
  • WendyLuvsCatzWendyLuvsCatz Posts: 40,100
    edited June 28

    Omega Man said:

    WendyLuvsCatz said:

    oh lots of things open exr but not many render exr image series into mp4 

    Very interesting.  Please could I respectfully ask what a typical workflow for your projects might look like ?  Are you making indie films shot in MP4 and matching Carrara assets back into the footage as MP4 ?  I would love to know anything more about that workflow and usuage of Carrara.

    while I still use Carrara a lot I probably use other software more these days 

    nanely DAZ studio, Twinmotion, Unreal Engine and occasionally iClone

    but I don't always render in the thing I worked in, it's complicated 

    I use Ai a lot too

    I do crappy Youtube videos  

    2 of several channels I have

    https://youtube.com/@madcatlady?si=NhBZtqiPXC7QJf7g

     https://youtube.com/@dreamingkitty?si=8M6k_X47IoOVNmU4

    its just a hobby, I am not doing this seriously cheeky

    and as to your question 

    ai often accidentally render in EXR using Octane render as iits the default cheeky

    and after hours just don't want to render it again 

    Post edited by WendyLuvsCatz on
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