Is DS 4.24.0.3 64 bit prone to crashing?
Four times today while rendering, my PC has simply crashed. It presents a black screen, with an overly excited fan, invariably while rendering a scene in DAZ Studio 4.24.0.3. The same crash has happened previously in days before during the last week. Has any one else a similar problem using the newest DS? Granted, my PC is no youngster, but it works fine otherwise. Thanks to one and all.

Comments
Sounds like a driver or heat isue.
But it happens only in DAZ Studio. I can browse in any of my three browsers all day long, Adobe PhotoShop Elements & Corel PS Pro work splendidly. My ancient MS Office 2007 hums along nicely. And my system crashes after 10 minutes in DAZ Studio, inevitably while rendering. I updated the graphics driver, always do. And heat issues are not particular. I'm stumped.
Not to put too fine a point on it, but those other programs put a negligable load on your GPU, depending on what you're doing.
When rendering, however, your GPU will be pushed to 100% for extended periods of time, depending on scene.
It's possible the gpu is overheating, is just failing, the driver is causing problems, or you have a ram, motherboard, or cpu problem.
I'd recommend getting a copy of GPU-Z(https://www.techpowerup.com/gpuz/) or use Nvidia-smi, or Hardware monitor(https://www.cpuid.com/softwares/hwmonitor.html) to monitor your gpu and other system temps.
I'd also try running some benchmarking programs, AIda64, firestrike, Cinebench, etc. to see if the problem is system related.
Personally, i haven't had 4.24.03 crash any more than previous versions, and i'm running ~10 year old hardware, Quadro m4000 for primary video, Tesla p40 for rendering in main system, 4x Tesla m40's on my primary render server, and a p106-100 on a secondary server.
Thanks, DrunkMonkeyProductions. I suppose my hardware is 10-years old. Perhaps it's time for an upgrade.
And, now that I think about it, DAZ3D underlines that the size of GPU determines whether the scene will be rendered on the GPU or the CPU. I now suspect that, given 8 GB of GPU memory, DAZ Studio is defaulting from the GPU to the CPU and that the CPU is failing. Mind, DS now fails to render scenes I made and successfully rendered years ago.
You can check the log to see whether it used the GPU to render or dropped to CPU.
You cana lso turn off CPU fallback in the Hardware tab of Render Settiings which will, after restarting DS, cause the render to stop if the GPU drops out - if that fixes the crashing it is most likely a CPU issue, if not it's most likely GPU or soem other system element.
Thanks so much, Leana; I do check the log. Me being a noob, I sometimes can't make head or tail of it. But thanks for commenting.
Thanks again, Richard. I really appreciate the heads-up.