If it not come ready to simulate, you can add a dForce modifier. But there will be a risk of explosions. Might either be solved by reducing collision distance, or turning off self collision.
Else you need to either make a morph in an extern modeller or use mesh grabber inside Daz Studio (if you have that).
Comments
If it can be simulated, you can simulate it.
If it not come ready to simulate, you can add a dForce modifier. But there will be a risk of explosions. Might either be solved by reducing collision distance, or turning off self collision.
Else you need to either make a morph in an extern modeller or use mesh grabber inside Daz Studio (if you have that).