Simulate not working for dforce capes in 4.24

I'm doing the same thing that I did in 4.23 which allowed the cape to hang flat  but it's not happening in 4.24

Is there a work around or some way to go back to 4.23? Sadly, I did not save a copy.

Comments

  • felisfelis Posts: 5,755

    Is it any simulations that fail?

    And if not which cape?

  • Drogo NazhurDrogo Nazhur Posts: 1,265

    All simulations are failing but not producing any failure messages in the log.

    It simulates but the cape is not hanging straight down like it did in 4.23

  • felisfelis Posts: 5,755
    edited May 15

    If you go to the Advanced panel in the Simulation pane, what is then listed as OpenCL device?

    Edit to add: after I read Richards I realised that you said it did simulate. What is the Gravity set to?

    Post edited by felis on
  • Richard HaseltineRichard Haseltine Posts: 108,041

    If it simulates a bit then it may just need longer, though I don't know why that would change (but if you are loading content into a new scene then it is possible that the Simulation Settings differ).

  • Drogo NazhurDrogo Nazhur Posts: 1,265
    edited May 15

    these are the settings ...

    These settings caused the cape to drape down when run in 4.23 but in 4.24 the cape is still floating in the air

    dforce1.png
    423 x 598 - 42K
    dforce2.png
    443 x 143 - 8K
    Post edited by Drogo Nazhur on
  • felisfelis Posts: 5,755

    And if you create a plane, apply dForce modifier to it, and move it up and simulate.

    Does it then also hang in mid air?

  • Drogo NazhurDrogo Nazhur Posts: 1,265

    felis said:

    And if you create a plane, apply dForce modifier to it, and move it up and simulate.

    Does it then also hang in mid air?

    I'm not sure if I know how to do that. I'll experiment this week-end.

  • SquishySquishy Posts: 707

    I have a set of free capes and brooches for G8F you're welcome to try and see if they behave any better/differently

    https://www.renderhub.com/excessive/capes-and-cloaks-g8f

    https://www.renderhub.com/excessive/brooches-g8f

  • IceCrMnIceCrMn Posts: 2,319

    Squishy said:

    I have a set of free capes and brooches for G8F you're welcome to try and see if they behave any better/differently

    https://www.renderhub.com/excessive/capes-and-cloaks-g8f

    https://www.renderhub.com/excessive/brooches-g8f

    off topic but I wanted to thank you for all the great freebies. I've been using anumber of them a lot recently.

    also, if you run out of themes or project ideas how about Dejah Thoris type pasties, bottoms, and shoes :)

     

    Thank you :) for all the great freebies Squishy!

  • SquishySquishy Posts: 707

    That's very kind, please enjoy :)

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