Daz Studio 6 Beta - version 6.25.2026.19821! (Updated July 23, 2026)

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  • memcneil70memcneil70 Posts: 6,092

    Sorry for the delay Totte, was eating a late lunch. I found the log and have the pdf for you. I hope this helps. I was using the emmissive shader that is in Default Resources for DAZ Studio on two plane primitives I had created. One smaller and above the larger one. Originally I had a sphere and large plane while I was working with Dreamlight's tutorials and it was thought the sphere might be the issue. But no. I created a clean scene, and new planes. I have your Emission Profile Master but never thought to use it. 

    Although his tutorials are for older versions of D|S it is interesting to see how DS6.25 has evolved and I think I am learning it better now.

    Thank you for your help,

    Mary

    pdf
    pdf
    Crash Log McNeil Mac 6.26.2026.19821.pdf
    651K
  • TotteTotte Posts: 15,106

    memcneil70 said:

    Sorry for the delay Totte, was eating a late lunch. I found the log and have the pdf for you. I hope this helps. I was using the emmissive shader that is in Default Resources for DAZ Studio on two plane primitives I had created. One smaller and above the larger one. Originally I had a sphere and large plane while I was working with Dreamlight's tutorials and it was thought the sphere might be the issue. But no. I created a clean scene, and new planes. I have your Emission Profile Master but never thought to use it. 

    Although his tutorials are for older versions of D|S it is interesting to see how DS6.25 has evolved and I think I am learning it better now.

    Thank you for your help,

    Mary

    The crash happens after you select something from a popup menu ( which is isnt possible to see ) and then DS is reacting to that change, and crash interally in QtCore. So what did you select, an .ies file? Is that file OK?

     

  • memcneil70memcneil70 Posts: 6,092

    It did it on two different .ies files, one I had used in 2025, and the other I got today and was able to use in DS4.24 without issue. And yes, the Surfaces tab, I clicked on the primitive, applied the emissive shader, then went back to the Surfaces tab and on Emission Profile, there is a drop down 'None' and 'Browse' when I clicked Browse I selected the .ies file from where I have it stored outside of Daz Studio and it is at that point as I accept it that D|S crashes in DS6.25. In a few moments the crash log shows up and I reopen the program.

    In DS4.24 it just takes me back to the Surfaces tab to continue my work.

  • TotteTotte Posts: 15,106

    So,  it sounds like the ies file its broken then if it doesnt load in DS 4 either, but Studio 6 should not crash.  If that is the case ( as I interpreted it), file a bug report and attach the broken .ies tile to the report.
    It can be so simple that the Iray in DS 6 (I havent checked that yet ), can use more of the  .ies settings in the .ies, and if those parts are broken, it crashes ( but it should then have crashed in Iray, not in widge update. I can soon do a small test, your question inspired me to make a better IES builder for DS 6 ( that also can / should / might find errors in broken/incompatible .ies files. I think Iray only can handle Type C .ies profiles still.

  • memcneil70memcneil70 Posts: 6,092
    edited September 3

    No, I didn't have any problem using the .ies files in DS 4.

    And the new .ies file I downloaded today, I sent to my Windows 11 computer and used it without issue on DS 6. I joined and downloaded that file from IES-Library, this is the link for that file.

    @felis put me onto that source as he has been able to use their products on DS 6.

    Post edited by memcneil70 on
  • barbultbarbult Posts: 27,479

    What is the significance of all these repeated warnings in the DS6 Beta log? I don't know what is triggering them. There are multiple repeats per second.

    2026-09-04 00:11:59.285 [WARNING] :: Unknown uniform type or value: QVariant(Invalid) Please check your QParameters

    2026-09-04 00:11:59.285 [WARNING] :: Unknown uniform type or value: QVariant(Invalid) Please check your QParameters

    2026-09-04 00:11:59.285 [WARNING] :: Unknown uniform type or value: QVariant(Invalid) Please check your QParameters

    2026-09-04 00:11:59.285 [WARNING] :: Unknown uniform type or value: QVariant(Invalid) Please check your QParameters

    2026-09-04 00:12:30.313 [WARNING] :: Unknown uniform type or value: QVariant(Invalid) Please check your QParameters

    2026-09-04 00:12:30.314 [WARNING] :: Unknown uniform type or value: QVariant(Invalid) Please check your QParameters

    2026-09-04 00:12:30.314 [WARNING] :: Unknown uniform type or value: QVariant(Invalid) Please check your QParameters

    2026-09-04 00:12:30.314 [WARNING] :: Unknown uniform type or value: QVariant(Invalid) Please check your QParameters

     

  • TotteTotte Posts: 15,106
    edited 7:57AM

    @memcneil70: OK, I gave this .ies problem a look through, and I see now that the promo that was rendered in DS 6, the EPM lights were setup in DS 4 as EMP doesnt work in DS 6. SO You are abdsolutely right, DS 6 crashes when you set an .ies from the surface tab, but .ies renders OK if set other ways.

    I file a bugreport and contribute you as the original finder. I've tested both in release and betas of DS 6, crashes are very consistent and the same.

    EPM = Emission Profile Master

    Post edited by Totte at
  • barbultbarbult Posts: 27,479

    Totte said:

    @memcneil70: OK, I gave this .ies problem a look through, and I see now that the promo that was rendered in DS 6, the EMP lights were setup in DS 4 as EMP doesnt work in DS 6. SO You are abdsolutely right, DS 6 crashes when you set an .ies from the surface tab, but .ies renders OK if set other ways.

    I file a bugreport and contribute you as the original finder. I've tested both in release and betas of DS 6, crashes are very consistent and the same.
     

    What is EMP?

     

  • TotteTotte Posts: 15,106
    edited 8:00AM

    barbult said:

    Totte said:

    @memcneil70: OK, I gave this .ies problem a look through, and I see now that the promo that was rendered in DS 6, the EMP lights were setup in DS 4 as EMP doesnt work in DS 6. SO You are abdsolutely right, DS 6 crashes when you set an .ies from the surface tab, but .ies renders OK if set other ways.

    I file a bugreport and contribute you as the original finder. I've tested both in release and betas of DS 6, crashes are very consistent and the same.
     

    What is EMP?

     

    Sorry, EPM ( I think autofuckup went in ) Emission Profile Master 
    Btw, I did a quick test to  install .ies profiles in DS 6 using code, and it works like a charm, borth for lights and the old EPM props,

    iestst.png
    1500 x 976 - 290K
    Post edited by Totte at
  • memcneil70memcneil70 Posts: 6,092

    Totte said:

    @memcneil70: OK, I gave this .ies problem a look through, and I see now that the promo that was rendered in DS 6, the EPM lights were setup in DS 4 as EMP doesnt work in DS 6. SO You are abdsolutely right, DS 6 crashes when you set an .ies from the surface tab, but .ies renders OK if set other ways.

    I file a bugreport and contribute you as the original finder. I've tested both in release and betas of DS 6, crashes are very consistent and the same.

    EPM = Emission Profile Master

    Thank you Totte. That is generous of you. I was lost totally and turned to the experts here. I am going to continue to use DS6 Beta to try out other older tutorials and see what I come up with. And it is a great exploring method. I will post if I see any other issues after I have tried them also in DS 4.24 and in my Windows 11 versions. 

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