Daz to Unreal import not working...
A year or two ago I was able to export a daz character to unreal and I remember it being pretty simple. Im following the direction of a youtuber
I downloaded an older Unreal engine, 5.3, because higher versions are not available in the bridge.
I click Send to Unreal and it seems to work as far as Daz,and I have Unreal open, a blank 3rd person map, and the YT guy said it should just import to Unreal but it doesnt.
Any idea about the import, is there something else you need to set up in Unreal?
Daz did create dtu and fbx files so I tried to import those into my map.
And I do see the files appear as new square files in the UR directory, but the character does not appear in map viewport the character.
Which it did for the YT guy (but his automatic import worked and mine did not). Any idea what im doing wrong?
Are there good directions for this anywhere?
Thanks

Comments
I don't recommend the bridge from Daz as it's very outdated. The original author of the plugin, David Vodhanel, has kept his version updated with bug fixes, compatibility for latest UE5 versions, and adding new features like MLDeformer support. You can find his version at: https://github.com/David-Vodhanel/DazToUnreal
I have made tutorials detailing how to properly install his version of the bridge, how to do a basic transfers, and things to fix after doing so. I started posting my tutorials here: https://www.daz3d.com/forums/discussion/725206/new-and-updated-daztounreal-tutorials-here-ue5-5-compatible