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Daz 3D Forums > 3rd Party Software > Cinema 4D Discussion

question:only this g9 hair lost in c4d!!??

aqing2708aqing2708 Posts: 0
April 18 in Cinema 4D Discussion

Why is the hair exported from G9 lost when opened in C4D after exporting FBX (model with animation)?

I use this resource:
https://www.daz3d.com/dforce-strand-based-short-and-long-slicked-back-hair-for-genesis-9-and-8-female

But only this one can be used normally with other g9ssad

c4d screenshort in file

a028e6f3c46cf17daae020b0f358869.jpg
1706 x 1280 - 254K

Comments

  • ToyenToyen Posts: 1,956
    April 18

    dForce/Strand-Based hair products are created with Daz Studio's internal hair technology and cannot be exported between different softwares as easily as traditional textured polygon hair.

    There was a thread on the forum with workaround to export sbh to Blender but I cannot seem to find it right now.

    Not sure about C4D.

    Toyen

  • GordigGordig Posts: 10,354
    April 18

    https://www.daz3d.com/forums/discussion/comment/8672411/#Comment_8672411

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