Batch‑Render Multiple DUF Files with Rotating Camera

Dear Daz Community, I'm fairly new to this software, and trying to solve the following problem, which doesn't sound difficult, but currently I'm struggling with it. I would like to write a .dsa script that does the following:
1. opens every .duf file in a given input folder (there are 16 of them, they all contain a single Genesis figure in a given posture).
2. creates a render picture output from a frontal camera setting, and then 18 more, rotating 10 degrees around its axis until it looks completely to the left, and to the right (so 9+9 more render pictures).
It would be a bit time-consuming to make 16 * 19 render outputs manually. I would be grateful for any advice or script snippets, etc.
I'm using DAZ Studio 4.23.0.1.
Comments
There are a number of samples related to rendering.
DzScene http://docs.daz3d.com/doku.php/public/software/dazstudio/4/referenceguide/scripting/api_reference/object_index/scene_dz has methods for finding nodes, which could be used toi get the camera. You could then use DzNode http://docs.daz3d.com/doku.php/public/software/dazstudio/4/referenceguide/scripting/api_reference/object_index/node_dz to get and set the transforms to move it around the figure.
DzDir http://docs.daz3d.com/doku.php/public/software/dazstudio/4/referenceguide/scripting/api_reference/object_index/dir_dz#a_1a4a1680ab91a5df2bf6e9993604c44f6b , specifically entryList(), would let you get a list of files which you could then use in DzContentMgr http://docs.daz3d.com/doku.php/public/software/dazstudio/4/referenceguide/scripting/api_reference/object_index/contentmgr_dz to load the scenes intoi the application for rendering.
Shouldn't be that hard to do. Something alone these lines: