How to create "pseudo groups" of Surfaces on clothing objects like the G8 character has.
Hi, I've noticed that on the G8 character, there are these pseudo surface groups like "Skin" that allow you to easily select all the skin surfaces at once. I would like to use these for clothing items I create so that all the cloth/metal etc pieces can be selected at once, but I haven't been able to find any documentation on this feature. Can someone point me in the right direction of how to create these pseudo groups and/or if its possible to use this feature on non-characters?
Thanks!
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Post edited by Falco on

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Ah I figured it out, its called Surface Selection Sets and can be set up in the Surfaces options window.