Change to Saving Out Custom Morphs

Was there a change made to how saving out custom morphs are handled with Daz 4.23?

It used to be when I created a custom morph for my characters, there would be one morph file in the data folder. Now it seems to save out (ie duplicate) every morph used to create it along with the main morph file, essentially negating the whole point of creating a custom morph.

Is there a way to fix this so it only saves out the custom morph?

Comments

  • Richard HaseltineRichard Haseltine Posts: 107,971

    Are you using the Save Modifier Asset command? The name was changed as it save mnore than just morphs, but the function should still be the same (more-or-less).

  • barbultbarbult Posts: 26,211
    edited April 2

    Are you putting the checkmark on more than just your custom morph in the Modifier Assets dialog? You need to drill down the hierarchy and check ONLY your custom morph. It will save every one that has a checkmark on it.

    Edit: corrected according to Richards note.

    Post edited by barbult on
  • Richard HaseltineRichard Haseltine Posts: 107,971

    Modifier, not Modified.

  • barbultbarbult Posts: 26,211

    Richard Haseltine said:

    Modifier, not Modified.

    I corrected the message. Thanks.

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