any changes to requirements?

https://bugs.daz3d.com/hc/en-us/articles/115003568443-What-are-the-System-Requirements-to-run-Daz-Studio

this is from July 17, 2017 : What are the System Requirements to run Daz Studio? : OpenGL 2.2, or higher, compatible recommended), DirectX 9.

it's 2025
has any of that CHANGED?! like a higher base OpenGL, or higher DirectX like 12 ???
because laptops are not like desktops - your are stuck with the manufacturer will update to.

what is the required OpenGL for daz3d to open? when Blender moved to Version 4 older laptops would no longer open Blender because the built in openGL was too low.

Comments

  • Richard HaseltineRichard Haseltine Posts: 108,848

    Well, DS 4 is still DS 4 but I ray is certainly more demanding (RTX card if at all possible, 8GB+ video memory recommended - and for Iray you geenally want 2-3 times as much system memory as GPU memory  to allow space to prepare the scene data for sending to the GPU.

  • artxtapartxtap Posts: 179

    Richard Haseltine said:

    Well, DS 4 is still DS 4

    yes but i know that if your laptop doesn't have certain OpenGL or higher and or a certain DirectX or higher daz3d will not open. i am looking for those numbers to run the  current version of DS.

    and yes i am talking about older laptops, GPU-Z can be run on them to see if they have the right stuff or not. but i need to know what that 'right stuff' is.

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