Teeth Misalignment When Applying Expressions in DAZ3D
Hi everyone,
I created a custom character in DAZ3D, but when I apply expressions, the teeth do not align properly. For example, when the character opens their mouth, some of the lower teeth are visible while others are not, or they appear in the wrong positions. (not only lower teeth its happening on upper teeth too just depends on expression.)
I suspect it might be related to morphs, rigging, or weight mapping issues, but I’m not sure how to fix it.
Has anyone encountered this issue before? What would be the best way to correct the teeth alignment when expressions are applied?
Any help would be greatly appreciated!
Thanks in advance.

Comments
Do the teeth even get messed up when you simply open the mouth, without applying any expression?
I may not have explained it exactly or I may have used the wrong words. But in expressions like the one in this picture, the teeth can also be seen from the top or bottom.
You can fix it with "Teeth Lower Position Depth" or upper as it needs it. That is under "Shaping > Mouth"