Set LIE Editor default scale for images?

Greetings,

sometimes i reduce some maps to save some VRAM, and sometimes those maps are being used in the LIE Editor.

An annoying problem i run into is that i have to open the LIE Editor and manually correct the scale of the image/s to 100%. As an example, let's say that i have some blushing cheeks presets that i want to apply to a figure, but since they're not particularly detailed i don't need them to be 4096x4096 pixels in size, so i reduce them to 1024x1024.

Now, after i've applied them, they incorrectly look like two small dots on the figure's cheeks. Why is that? because the LIE Editor has set them with a scale of 25% (1024 is 1/4 of 4096), so to have them correctly shown i have to open the LIE Editor and correct the scale to 100%.

So here's my question: Is there a way to configure the default behavior of the LIE Editor to always load images scaled to 100%?

Thank You in advance!

Comments

  • crosswindcrosswind Posts: 9,570

    I don't quite understand... you mean LIE automatically set a layer's X/Y Scale to 25% when you apply an LIE Preset (after resizing the image...) ?   It shouldn't happen unless the Scale was defined as 25% in the LIE Preset... in my exp.

  • RevokedRevenantRevokedRevenant Posts: 47
    edited March 6

    Hi @crosswind, exactly: if i load a lie preset on G9 (with the maps untouched, 4096x4096 as they came), the LIE Editor show a scale of 100%, but if i reduce the maps to 1024x1024 and load the same preset, on the same G9, the LIE Editor now shows a scale of 25%, and i have to change it manually

    Post edited by RevokedRevenant on
  • crosswindcrosswind Posts: 9,570

    I couldn't reproduce the issue as you described... Can you name the makeup product that you used ?

  • i'm using FPE Blush Effect Geoshell for Genesis 9 and i solved the problem this way: i opened each preset in an editor and changed the line ""map_size" : [ 4096, 4096 ]," to ""map_size" : [ 1024, 1024 ],"

    You are right though ( as always ;-) ), the lines defining the scale, "xscale : 1" and "yscale : 1" are correctly defining the scale to 100%, so i really don't know why LIE set them to 25% when resizing... at least now i can use the presets conveniently.

  • You know, it's like LIE does this (at least on my PC):

    • load a LIE preset
    • read the scale definition equal to x=1 and y=1, so 100%
    • read the map size definition equal to 4096x4096
    • found the actual map to be 1024x1024 instead
    • calculate that 1024 is 1/4 of 4096, so set the scale of the applied map to 25%

    maybe i'm just crazy, but it seems like that's what is happening (as i said, at least on my machine).

    But changing that small line in the code solved everything, so all the better ;-)

    Thank you for your reply about the scale @crosswind, because that gave me the hint to check the code yes and i hope my english was acceptable because is not my first language lol!

  • crosswindcrosswind Posts: 9,570

    Ah, no problem. Glad you got it work! yes

    I'll give it more tests then...will let you know if there's any new findings.devil

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